14th of Mirtul 1491 DR
We managed to rescue Sildar Hallwinter from the goblin second-in-comand Yeesik with a clever ruse from Samrin El’Sars and finished him off as he tried to make his escape. We also discovered Weaver, a drow sorcerer that has joined our group. We learned that Gundren Rockseeker has been taken to Cragmaw Castle on the orders of the Black Spider. Gundren and his brothers had discovered Wave Echo Cave, a long forgotten mine that is home to Forge of Souls. His map was taken along with him.
After a short rest we made our way into the belly of the beast and confronted Klarg, the BugBear leader that Yeesik had been trying to get rid of. He got the jump on Urist Axeager and a large, difficult battle ensued with the party just barely making it through alive. We discovered a large amount of supplies that the goblins had heisted from their ambushes on Triboar Trail and hunkered down for some much needed sleep.
15th of Mirtul 1491 DR
After a nights sleep in the cave we made our way back to the wagon, loaded it back up and had an un-eventful final leg of the journey to Phandalin. First stop was Stone Hill Inn – Phandalin where Sildar got a room and Weaver got drunk. Samrin El’Sars headed to Barthen’s Provisions to collect on slightly more than the agreed on amount for transporting the goods, but was only given one share.
Morpheus Inquired about the Ruyat Mudiiya to no avail, but did take on a mission from the keeper of the local shrine to deliver a gift to a nearby banshee in exchange for information, with a promise of 3 healing potions if successful. He also collected his share of the delivery money.
Meanwhile, Samrin put the squeeze on the owner of the Lionshield Coster – Phandalin, providing the location of her stolen shipments in exchange for 70g, half up front. The group met back up at the wagon as it was being unloaded, but were acosted by 4 Redbrand Ruffians, a local gang that had been causing the townspeople plenty of trouble., trying to get them to leave their stuff and shove off. Weaver blindsided the leader Thadeus, with a Charm Person spell, extracting some info about their leader (Glasstaff) and their hideouts (The Sleeping Giant tap room and the old manor on the east of town) and sending the ruffians on their way.